What Happened in Old Stone?
Part I
Part I
A familiar world awaits. If he can only reach it, perhaps he’ll remember where he belongs.
For centuries, Vika has lived alone at the edge of the Desert Dys, where travelers vanish and the night keeps its secrets. Then, from impossibly far away, she hears the cry of a child. She does not know why it calls to her. She only knows that she must follow.
No blade can sever it. No flame can blacken it. A village shroudmaker believes the white thread belongs with the dead. But some things have farther to travel than anyone imagines.
The thing outside Clara’s window came every night when the sister moons kissed. It never scratched the glass. It only tapped once and whispered her name. “Keep this on after dark,” her grandmother said, pressing a silver thimble onto Clara’s finger. “Nothing hunting you will be able to find you.”
A magical needle grants Mara the power to heal any wound. But, only by passing it to someone else. From a desperate childhood rescue to a lifetime serving kings, every miracle carries a human cost. When her own life nears its end, Mara must decide who will pay for her final stitch.
The merchant claimed the hand had belonged to a baron. It was solid gold, broken cleanly at the wrist, and so perfectly formed that every crease remained upon its palm. Even the faint impression of a signet ring encircled one finger, though the ring itself was gone. King Mavren purchased
Three truths followed the golden key into Maezhiir. It would fit any lock. The first thing touched by the person who turned it would become solid gold. And it would answer each person only once. Baron Orrel considered the final truth proof that the magic was safe. Then he considered
More than twenty years ago, Walking with Shadows began as a comic. I drew pages. Designed characters. Wrote scenes. Built pieces of a world around them. And then, like far too many creative projects, it remained unfinished. But the characters never really went away. They stayed in my head—changing,
The chalice was already ancient when the Eight Kings were young. It had no jewels, no crest, no inscription promising glory. It was a plain thing of tarnished silver, its stem bent slightly beneath the bowl. The sort of cup a servant might place before an unwanted guest. Its magic
Dawn brings answers—but not the ones Captain Meydoka expected. Some mysteries are meant to be solved. Others were carefully arranged to find you.
“A recovered tale from the Known Realms.” No one remembered what started it. Perhaps it had been a stolen loaf of bread. Perhaps a cruel nickname spoken once too often. Whatever the reason, by the time the sun hung low above the fields beyond the village, a dozen children were
Stories
The chamber is breached at dawn. No blood. No struggle. Captain Meydoka realizes the night’s greatest danger is only beginning.
Artifacts
“This object is still being located.” No account agrees on where the key was forged, only that it should never be used. It is said to be fashioned from a pale metal unlike any known ore, impossibly thin yet unyielding to hammer or flame. Those who have held it describe
Stories
The safest room in Ythoriss is no longer safe. As Captain Meydoka fights to break into the tower, a mysterious stranger calmly carries out a plan no one saw coming.
Short Stories
The first man died screaming. The second never had the chance. By the time Skyfe pulled his sword free, the wyvern was already among them. Its wings tore through the trees, scattering leaves and branches across the camp. Men who had fought beside Skyfe for years disappeared beneath claws and
Stories
No wall is high enough. No lock is strong enough. As the Lord Senator waits alone inside Ythoriss’s highest tower, the impossible quietly steps into the room.
Artifacts
“Recovered in fragments.” No relic has inspired more pilgrimages than the Staff of Lorre. Some insist it was carved from the First Tree, whose roots once stretched through the heart of the Garden of Lorre before the world knew kings, borders, or war. Others dismiss the tale as comforting myth.
Stories
Hidden within Ythoriss’s highest tower, the Lord Senator challenges the very captain trying to keep him alive. Pride proves as formidable an enemy as the darkness beyond the walls.
Lore
“People often ask why we say ‘Good journey’ instead of simply ‘farewell.’ They expect a grand answer. Heroes. Kings. Some forgotten decree. The truth is much older than kingdoms.” – Blink Long before the roads were patrolled, before bridges bore names and milestones marked the distance between villages, every journey was
Stories
The city falls quiet. Too quiet. Captain Meydoka trusts his oldest friend with the Senator’s safety as an unseen threat closes in. Some vows are kept with steel.
Artifacts
“This item remains elusive. Composite sketch compiled from conflicting eyewitness accounts. Its true appearance remains uncertain.‘ Most who glimpse it mistake it for an ordinary coin, worn smooth by countless hands. It is never found where it was last seen. A merchant discovers it beneath his till. A child uncovers
Stories
The city walls should have held. Instead, fear spreads faster than steel as an unseen killer strikes from every direction, leaving Captain Meydoka to face an enemy no soldier can find.
Artifacts
"You're always telling me to leave relics where I find them," I said. "I wasn't always so disciplined." Blink looked up from the scroll he was cataloging, one furry brow arching over his enormous eyes. "No," he muttered. "I